Empire Earth expanded the limits of the real-time strategy genre with
its massive time line and variety of fighting units. Empires: Dawn of
the Modern World (EDMW) builds on that success with detailed gameplay
from unique civilizations across five ages: Medieval, Imperial,
Gunpowder, World War I, and World War II. The detailed graphics are
impressive, especially during battles, but not nearly as high-quality as
the recently released Rise of Nations, and the interface suffers
slightly from the inability to zoom out far enough. The gameplay,
however, is rock-solid, and the different nature of each civilization
contributes to a high replay value.
Some complaints about Empire
Earth apply to EDMW. Even though you're constructing B-52 bombers in the
World War II Age, your citizens are still living off apple trees and
mining rocks. In fact, the game doesn't deal with market economics at
all, since each civilization must exist as a standalone economy.
Despite
the massive download sizes of both demos, installation is painless and
system requirements are reasonable. We did experience one system crash
during a deathmatch with the computer in the multiplayer demo as well as
a few moderate program hangs, but an auto-save feature allays some of
that frustration.






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